Ideas discussed and thought upon today : ( 07/04/08)
learning environment ideas:
Hat experience, how focusing attention onto one thing / changing the environment to enhance and focus learning and discovery can help ones learning experience.
Learning through playing - how can this be encouraged?
How could a learning space be linked with digital creativity?
Psychology of organisations, and ideas about group relations?
learning tool ideas:
Memory pen - language pen?
try and find more information on this, but could it be done by having a small base, placed on the top of the page, calibrating the page, and then writing, memorised, and tracked by distance away from the base station?
Also, to improve usefulness of document - use a neural net to translate hand writing into an actual document? has this been done ? (it must have!)
to do:
set up blog to write about / record progress
Email Judith about readings on learning environments/ immersive learning experiences.
Come up with some more project ideas – wearable and eco!
today: 08/04/08
Virtual spaces for learning….
look into projects that kim/magi have done + more research in SL
Effect on competition on learning, good/bad - what kind of case studies - Scicamp vs Barcamp
today : 10/04/08
Wii fitness - motivation for keeping a training regime. Looking at games and play and how this could effect leaning in a positive way - article in the guardian -
http://lifeandhealth.guardian.co.uk/wellbeing/story/0,,2273650,00.html#article_continue
goes back to the idea of competition as a positive medium.
Competition as a split force - on the internet - people willing to work and train for days and days in order to become top of the list on a game - may put people new to the game or casual players off, as the task may seem too daunting.
how could this be made better?